Heart of Galaxy Wiki
m (Added headings and changed list to a table)
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m (→‎List of Governments: Added some of the unlocking conditions.)
Tag: Visual edit
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!Bonus
 
!Bonus
 
!Malus
 
!Malus
!Unlocked by
+
!Unlocked by defeating
 
|-
 
|-
 
|No Government
 
|No Government
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|All military production +20%
 
|All military production +20%
 
|Research points production -20%
 
|Research points production -20%
  +
|[[:Category:The City's Council|The City's Council]]
|
 
 
|-
 
|-
 
|Environmental Republic
 
|Environmental Republic
 
|Biomass related buildings production +100%
 
|Biomass related buildings production +100%
 
|Nuclear and fuel energy production -20%
 
|Nuclear and fuel energy production -20%
  +
|[[:Category:Green Republic|Green Republic]]
|
 
 
|-
 
|-
 
|Quorum Sensing
 
|Quorum Sensing
 
|Re-engineered servants costs -25%
 
|Re-engineered servants costs -25%
 
|All other ships costs +25%
 
|All other ships costs +25%
  +
|[[:Category:The Golden Horde|The Golden Horde]]
|
 
 
|-
 
|-
 
|Technocratic Republic
 
|Technocratic Republic
 
|Research points per seconds +15%
 
|Research points per seconds +15%
 
|All ships costs +15%
 
|All ships costs +15%
  +
|[[:Category:Halean Rupublics|Halean Rupublics]]
|
 
 
|-
 
|-
 
|Military Federation
 
|Military Federation
 
|All military production +50%
 
|All military production +50%
 
|Research points production -50%
 
|Research points production -50%
  +
|[[:Category:Federal Quris Empire|Federal Quris Empire]]
|
 
 
|-
 
|-
 
|Robotic Collectivism
 
|Robotic Collectivism
 
|Electronics related production +100%
 
|Electronics related production +100%
 
|Biomass related production -50%
 
|Biomass related production -50%
  +
|[[:Category:Zeleran Collectivity|Zeleran Collectivity]]
|
 
 
|-
 
|-
 
|Anarchy
 
|Anarchy
 
|Resources from raids +100%
 
|Resources from raids +100%
 
|All productions -20%
 
|All productions -20%
  +
|[[:Category:Pirates|Pirates]]
|
 
 
|-
 
|-
 
|Merchant Federation
 
|Merchant Federation
 
|Market max stocks +100%
 
|Market max stocks +100%
 
|
 
|
  +
|[[:Category:Orion League|Orion League]]
|
 
 
|-
 
|-
 
|Empire
 
|Empire
 
|Fleet power increased by Influence/10.000 %
 
|Fleet power increased by Influence/10.000 %
 
|All ships costs +25%
 
|All ships costs +25%
  +
|[[:Category:Fallen Human Empire|Fallen Human Empire]]
|
 
 
|-
 
|-
 
|Tribal Rule
 
|Tribal Rule

Revision as of 08:26, 11 August 2018

Introduction

Within the diplomancy tab, new government forms are unlocked after specific milestones are reached.

List of Governments

Current implement government forms are:

Government type Bonus Malus Unlocked by defeating
No Government No bonus No malus
Military Dictatorship All military production +20% Research points production -20% The City's Council
Environmental Republic Biomass related buildings production +100% Nuclear and fuel energy production -20% Green Republic
Quorum Sensing Re-engineered servants costs -25% All other ships costs +25% The Golden Horde
Technocratic Republic Research points per seconds +15% All ships costs +15% Halean Rupublics
Military Federation All military production +50% Research points production -50% Federal Quris Empire
Robotic Collectivism Electronics related production +100% Biomass related production -50% Zeleran Collectivity
Anarchy Resources from raids +100% All productions -20% Pirates
Merchant Federation Market max stocks +100% Orion League
Empire Fleet power increased by Influence/10.000 % All ships costs +25% Fallen Human Empire
Tribal Rule Bonus power for fleets with low number of ships Chance for planets to rebel
Mining Corporation Miner ships effect +100% Research points production -50%
Merchant Republic Allows access to the market to Pirates allies All productions -50%