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Each planet can build ships after it has built its shipyard. With each new shipyard (or each upgrade to your shipyard, if you prefer), one or more new ship types are unlocked for that planet. Note those unlocks are planetary specific. (Example: If you unlock Foxar on Vasilis, it is only unlocked there. You will need to upgrade your shipyards on other planets to be able to build Foxars elsewhere.)

You can also check the ships on the Info Tool (select "Ships" from the dropdown menu)

Ships[]

HP, Power, Armor, and Damage red. are all without Quris Art of War, ammunition and other boosts.

Req. Shipyard level Type Hit Points Power Armor Damage Red. Speed Weight Storage
1 Vitha Colonial Ship Colonial 1 1 1 0.01% 0.3 1K 800
1 ZB03 Small Cargo Cargo 2 1 1 0.01% 0.3 2.20K 10K
2 ZB04 Hauler Cargo 2 1 1 0.01% 0.8 2K 8K
3 ARK-22 Fighter 70 10 100 1.41% 2.8 100 100
4 ARK-55 Heavy

Fighter

180 6 800 9.99% 2.29 150 500
5 Foxar Frigate 500 120 2K 20.82% 1.8 550 5K
6 Sky Dragon Assault

Frigate

1.20K 50 5K 36.9% 1.3 800 10K
7 ZB22 Transporter Cargo 10 5 5 0.07% 1.2 2.50K 200K
8 Babayaga Destroyer 5K 600 10K 50% 1 1.50K 100K
9 ZB50 Big Cargo Cargo 1K 10 10 0.14% 0.8 3.50K 5M
10 Luxis Incursor 5K 400 1K 12.08% 5.2 220 100
10 Muralla Shield 60K 11 50K 72.1% 0.15 22K 0
11 Siber Battlecruiser 15K 10K 25K 64.37% 0.7 7.60K 1M
13 Alkantara Admiral 600K 21K 300K 83.21% 0.15 150K 2M
14 Auxilia Beta Assault Ship 380 5.80K 3.20K 28.59% 1.7 1.34K 100
15 Re-engineered Servant Servant Ship 20K 30K 10K 50% 2.8 130 10
14 Orion Cargo Cargo 150 33 20 0.28% 1.5 5M 250M
16 Anger of Perseus Capital Ship 5B 300M 50M 92.47% 0.03 5M 100M
17 Andromeda Cargo Cargo ship 1K 50 0 0.71% 2 50M 30B
18 Medusa Miner Miner ship 10 0 1 0.01% 0.5 100M 0
19 Munya Destroyer 2M 1M 81.45% 15.5 1.2M 1K
20 Soul of Andromeda Orbital Defence 500B 50B 5M 93.97% 0.02 5B 1B

Ship cost[]

Each ship takes a different set of materials to make it. Note that unlike buildings, the costs do not rise incrementally. These are default values without the Karan Art of War discount.

Iron Steel Titanium Plastic Circuit Ammunition Nanotube Robot Technetium T-ammo Silicon Rhodium MK Embryo Armor Engine Full Battery U- ammunition Antimatter
VCS 50K 80K 5K
ZB-03 80K 5K
ZB-04 80K 10K
ARK-22 200K 10K 200
ARK-55 200K 10K 200
Foxar 100K 5K 500
Dragon 80K 8K 500
ZB-22 100K 20K 500
Babayaga 25K 2K 550
ZB-50 35K 1.5K
Luxis 12K 7K 3K
Muralla 5K 10K 12K
Siber 70K 15K 150
Alkantara 250K 50K 1.8K
Auxilia β 300 10
Orion 20K 200
Servant 50K 1.5K 10
AoP 200B 2T 50B 1B 500M 1M 10M 300K 350M 100M 10K

Rewarded ships[]

Some ships can be earned as a reward after some Missions :

Technologies[]

Ship requirements[]

Certain ships require sufficient levels invested into specific technologies in order to produce them.

Ship enhancements[]

Technologies[]

Some technologies has an effect on ships characteristics:

Artifacts[]

Some artifacts has an effect on ships characteristics, or on fleets (and so, indirectly, on ships that are included in these fleets):

Government options[]

Some government options has an effect on ships characteristics, or on fleets (and so, indirectly, on ships that are included in these fleets):

  • Quorum Sensing:
    • Re-engineered servants costs -25%
    • All other ships costs +25%
  • Empire:
    • Fleet power increased by Influence/10.000 %
    • All ships costs +25%
  • Tribal Rule:
    • Bonus power for fleets with low number of ships
  • Mining Corporation:
    • Miner ships effect +100%
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